Engagement record · Battle #1295
Mighty Showdown Command vs Fallow March Guard
Campaign engagement · 4 turn cost
Battle factors+37% attack
DoctrineBalancedActive command posture
Orbital network0 activeProviding configured support
Shield Strength0 generators0% conventional defence
Power stateOperational19,515 generated · 19,431 consumedLive battle record
Engagement concluded
Attacker and defender actions appear in order. Open any entry for the stored tactical detail.
-
Phase 1 · Reconnaissance Attacker Mighty Showdown Command No relevant attacking units were fielded. No effect
Available intelligence and scouting establish the opening advantage.
- Relevant units
- 0
- Base attack
- 0
- Pressure applied
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 1 · Reconnaissance Defender Fallow March Guard No relevant defending units opposed the attack. No incoming pressure
Available intelligence and scouting establish the opening advantage.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 2 · Air Attacker Mighty Showdown Command No relevant attacking units were fielded. No effect
Aircraft and anti-air units contest control of the air.
- Relevant units
- 0
- Base attack
- 0
- Pressure applied
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 2 · Air Defender Fallow March Guard No relevant defending units opposed the attack. No incoming pressure
Aircraft and anti-air units contest control of the air.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 3 · Artillery Attacker Mighty Showdown Command No relevant attacking units were fielded. No effect
Long-range units exchange fire before close engagement.
- Relevant units
- 0
- Base attack
- 0
- Pressure applied
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 3 · Artillery Defender Fallow March Guard No relevant defending units opposed the attack. No incoming pressure
Long-range units exchange fire before close engagement.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 4 · Armoured Attacker Mighty Showdown Command 1 × Battle Tank, 1 × Guardian Walker Pressure applied58
Armoured formations attempt to break defended lines.
- Relevant units
- 2
- Base attack
- 40
- Pressure applied
- 58
- Pressure stopped
- 0
- Pressure through
- 58
0 stopped58 throughRecorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 4 · Armoured Defender Fallow March Guard No relevant defending units opposed the attack. Pressure stopped0Pressure through58
Armoured formations attempt to break defended lines.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 58
0 stopped58 throughRecorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 5 · Infantry Attacker Mighty Showdown Command 1 × Ranger, 9 × Shock Marine Pressure applied113
Infantry and specialist units contest ground positions.
- Relevant units
- 10
- Base attack
- 77
- Pressure applied
- 113
- Pressure stopped
- 113
- Pressure through
- 0
113 stopped0 throughRecorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 5 · Infantry Defender Fallow March Guard 50 × Infantry, 6 × Field Medic Pressure stopped113Line held
Infantry and specialist units contest ground positions.
- Relevant units
- 56
- Base defence
- 142
- Resistance
- 142
- Pressure stopped
- 113
- Pressure through
- 0
113 stopped0 throughRecorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 6 · Breakthrough Attacker Mighty Showdown Command 1 × Ranger, 1 × Battle Tank, 9 × Shock Marine, 1 × Guardian Walker Pressure applied171
Remaining forces test whether the defence has collapsed.
- Relevant units
- 12
- Base attack
- 117
- Pressure applied
- 171
- Pressure stopped
- 142
- Pressure through
- 29
142 stopped29 throughRecorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 6 · Breakthrough Defender Fallow March Guard 50 × Infantry, 6 × Field Medic Pressure stopped142Pressure through29
Remaining forces test whether the defence has collapsed.
- Relevant units
- 56
- Base defence
- 142
- Resistance
- 142
- Pressure stopped
- 142
- Pressure through
- 29
142 stopped29 throughRecorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25%
-
Phase 7 · Resolution Attacker Mighty Showdown Command Final effective force committed to the objective. Pressure applied171
The defeated force retreats or the attacker occupies the objective.
- Relevant units
- 12
- Base attack
- 117
- Pressure applied
- 171
- Pressure stopped
- 142
- Pressure through
- 29
142 stopped29 throughRecorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25% · Research and doctrine +12% · Combined arms +9% · Precision weapons +16%
-
Phase 7 · Resolution Defender Fallow March Guard 142 final resistance met the attack. Pressure stopped142Pressure through29
The defeated force retreats or the attacker occupies the objective.
- Relevant units
- 56
- Base defence
- 142
- Resistance
- 142
- Pressure stopped
- 142
- Pressure through
- 29
142 stopped29 throughRecorded factors: Research/doctrine 12% · Morale +5% · Unit interactions +25% · Research and doctrine +12% · Combined arms +9% · Precision weapons +16%
Casualties were resolved for the complete engagement and are shown with the final result.
The complete stored engagement is shown above.

Engagement concluded
Victory
The campaign objective was secured.
- Total pressure
- 171
- Attack
- 171
- Total resistance
- 142
- Defence
- 142
Casualties
Marine−1
Morale impact
100 before · 100 after
Morale held at its current level.











