Engagement record · Battle #140
Doomer Command vs Cinder Coast Brigade
Campaign engagement · 8 turn cost
Battle factors+4% attack
DoctrineBalancedActive command posture
Orbital network0 activeProviding configured support
Shield screen1 generator2% conventional defence
Power stateOperational770 generated · 482 consumedLive battle record
Engagement concluded
Attacker and defender actions appear in order. Open any entry for the stored tactical detail.
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Phase 1 · Reconnaissance Attacker Doomer Command No relevant attacking units were fielded. No effect
Available intelligence and scouting establish the opening advantage.
- Relevant units
- 0
- Base attack
- 0
- Pressure applied
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 1 · Reconnaissance Defender Cinder Coast Brigade No relevant defending units opposed the attack. No incoming pressure
Available intelligence and scouting establish the opening advantage.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 2 · Air Attacker Doomer Command 1 × Strike Bomber Pressure applied59
Aircraft and anti-air units contest control of the air.
- Relevant units
- 1
- Base attack
- 42
- Pressure applied
- 59
- Pressure stopped
- 0
- Pressure through
- 59
0 stopped59 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 2 · Air Defender Cinder Coast Brigade No relevant defending units opposed the attack. Pressure stopped0Pressure through59
Aircraft and anti-air units contest control of the air.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 59
0 stopped59 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 3 · Artillery Attacker Doomer Command 2 × Siege Artillery Pressure applied74
Long-range units exchange fire before close engagement.
- Relevant units
- 2
- Base attack
- 52
- Pressure applied
- 74
- Pressure stopped
- 0
- Pressure through
- 74
0 stopped74 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 3 · Artillery Defender Cinder Coast Brigade No relevant defending units opposed the attack. Pressure stopped0Pressure through74
Long-range units exchange fire before close engagement.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 74
0 stopped74 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 4 · Armoured Attacker Doomer Command 6 × Battle Tank Pressure applied153
Armoured formations attempt to break defended lines.
- Relevant units
- 6
- Base attack
- 108
- Pressure applied
- 153
- Pressure stopped
- 56
- Pressure through
- 97
56 stopped97 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 4 · Armoured Defender Cinder Coast Brigade 4 × Battle Tank Pressure stopped56Pressure through97
Armoured formations attempt to break defended lines.
- Relevant units
- 4
- Base defence
- 56
- Resistance
- 56
- Pressure stopped
- 56
- Pressure through
- 97
56 stopped97 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 5 · Infantry Attacker Doomer Command 6 × Shock Marine, 2 × Marksman Pressure applied99
Infantry and specialist units contest ground positions.
- Relevant units
- 8
- Base attack
- 70
- Pressure applied
- 99
- Pressure stopped
- 99
- Pressure through
- 0
99 stopped0 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 5 · Infantry Defender Cinder Coast Brigade 75 × Infantry, 20 × Ranger Pressure stopped99Line held
Infantry and specialist units contest ground positions.
- Relevant units
- 95
- Base defence
- 210
- Resistance
- 210
- Pressure stopped
- 99
- Pressure through
- 0
99 stopped0 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 6 · Breakthrough Attacker Doomer Command 6 × Battle Tank, 6 × Shock Marine, 2 × Marksman, 2 × Siege Artillery, 1 × Strike Bomber Pressure applied385
Remaining forces test whether the defence has collapsed.
- Relevant units
- 17
- Base attack
- 272
- Pressure applied
- 385
- Pressure stopped
- 266
- Pressure through
- 119
266 stopped119 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 6 · Breakthrough Defender Cinder Coast Brigade 75 × Infantry, 20 × Ranger, 4 × Battle Tank Pressure stopped266Pressure through119
Remaining forces test whether the defence has collapsed.
- Relevant units
- 99
- Base defence
- 266
- Resistance
- 266
- Pressure stopped
- 266
- Pressure through
- 119
266 stopped119 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30%
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Phase 7 · Resolution Attacker Doomer Command Final effective force committed to the objective. Pressure applied385
The defeated force retreats or the attacker occupies the objective.
- Relevant units
- 17
- Base attack
- 272
- Pressure applied
- 385
- Pressure stopped
- 266
- Pressure through
- 119
266 stopped119 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30% · Research and doctrine +4%
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Phase 7 · Resolution Defender Cinder Coast Brigade 266 final resistance met the attack. Pressure stopped266Pressure through119
The defeated force retreats or the attacker occupies the objective.
- Relevant units
- 99
- Base defence
- 266
- Resistance
- 266
- Pressure stopped
- 266
- Pressure through
- 119
266 stopped119 throughRecorded factors: Research/doctrine 4% · Morale +5% · Unit interactions +30% · Research and doctrine +4%
Casualties were resolved for the complete engagement and are shown with the final result.
The complete stored engagement is shown above.

Engagement concluded
Victory
The campaign objective was secured.
- Total pressure
- 385
- Attack
- 385
- Total resistance
- 266
- Defence
- 266
Casualties
Tank−1
Morale impact
100 before · 100 after
Morale held at its current level.












