Engagement record · Battle #147
Triade (NPC) (Triade Command) vs Zuro (Zland)
Player engagement · 10 turn cost
Battle factors+9% attack
DoctrineBalancedActive command posture
Orbital network0 activeProviding configured support
Shield screen1 generator2% conventional defence
Power stateOperational700 generated · 628 consumedLive battle record
Engagement concluded
Attacker and defender actions appear in order. Open any entry for the stored tactical detail.
-
Phase 1 · Reconnaissance Attacker Triade (NPC) (Triade Command) No relevant attacking units were fielded. No effect
Scouts and intelligence assets establish the opening picture.
- Relevant units
- 0
- Base attack
- 0
- Pressure applied
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Combat roll +1%
-
Phase 1 · Reconnaissance Defender Zuro (Zland) No relevant defending units opposed the attack. No incoming pressure
Scouts and intelligence assets establish the opening picture.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Combat roll +1%
-
Phase 2 · Air Attacker Triade (NPC) (Triade Command) No relevant attacking units were fielded. No effect
Aircraft contest control above the objective.
- Relevant units
- 0
- Base attack
- 0
- Pressure applied
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Combat roll +1%
-
Phase 2 · Air Defender Zuro (Zland) No relevant defending units opposed the attack. No incoming pressure
Aircraft contest control above the objective.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Combat roll +1%
-
Phase 3 · Artillery Attacker Triade (NPC) (Triade Command) No relevant attacking units were fielded. No effect
Long-range units engage prepared positions.
- Relevant units
- 0
- Base attack
- 0
- Pressure applied
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Combat roll +1%
-
Phase 3 · Artillery Defender Zuro (Zland) No relevant defending units opposed the attack. No incoming pressure
Long-range units engage prepared positions.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 0
Recorded factors: Combat roll +1%
-
Phase 4 · Armoured Attacker Triade (NPC) (Triade Command) 1 × Battle Tank, 4 × Combat Engineer Pressure applied42
Armoured units press the defensive line.
- Relevant units
- 5
- Base attack
- 38
- Pressure applied
- 42
- Pressure stopped
- 0
- Pressure through
- 42
0 stopped42 throughRecorded factors: Combat roll +1%
-
Phase 4 · Armoured Defender Zuro (Zland) No relevant defending units opposed the attack. Pressure stopped0Pressure through42
Armoured units press the defensive line.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 42
0 stopped42 throughRecorded factors: Combat roll +1%
-
Phase 5 · Infantry Attacker Triade (NPC) (Triade Command) 17 × Infantry, 10 × Ranger, 2 × Shock Marine, 2 × Marksman Pressure applied134
Ground formations fight for the objective.
- Relevant units
- 31
- Base attack
- 122
- Pressure applied
- 134
- Pressure stopped
- 0
- Pressure through
- 134
0 stopped134 throughRecorded factors: Combat roll +1%
-
Phase 5 · Infantry Defender Zuro (Zland) No relevant defending units opposed the attack. Pressure stopped0Pressure through134
Ground formations fight for the objective.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 134
0 stopped134 throughRecorded factors: Combat roll +1%
-
Phase 6 · Breakthrough Attacker Triade (NPC) (Triade Command) 17 × Infantry, 10 × Ranger, 1 × Battle Tank, 2 × Shock Marine, 2 × Marksman, 4 × Combat Engineer Pressure applied176
All surviving formations commit to the decisive advance.
- Relevant units
- 36
- Base attack
- 160
- Pressure applied
- 176
- Pressure stopped
- 0
- Pressure through
- 176
0 stopped176 throughRecorded factors: Combat roll +1%
-
Phase 6 · Breakthrough Defender Zuro (Zland) No relevant defending units opposed the attack. Pressure stopped0Pressure through176
All surviving formations commit to the decisive advance.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 176
0 stopped176 throughRecorded factors: Combat roll +1%
-
Phase 7 · Resolution Attacker Triade (NPC) (Triade Command) Final effective force committed to the objective. Pressure applied176
Command compares the remaining effective pressure and resistance.
- Relevant units
- 36
- Base attack
- 160
- Pressure applied
- 176
- Pressure stopped
- 0
- Pressure through
- 176
0 stopped176 throughRecorded factors: Combat roll +1% · Research and doctrine +4% · Morale +5% · Research and doctrine +2% · Morale +4%
-
Phase 7 · Resolution Defender Zuro (Zland) No effective resistance remained at the line. Pressure stopped0Pressure through176
Command compares the remaining effective pressure and resistance.
- Relevant units
- 0
- Base defence
- 0
- Resistance
- 0
- Pressure stopped
- 0
- Pressure through
- 176
0 stopped176 throughRecorded factors: Combat roll +1% · Research and doctrine +4% · Morale +5% · Research and doctrine +2% · Morale +4%
Casualties were resolved for the complete engagement and are shown with the final result.
The complete stored engagement is shown above.

Engagement concluded
Victory
The attacking province broke through.
- Total pressure
- 176
- Attack
- 176
- Total resistance
- 0
- Defence
- 0
Attacker casualties
Infantry−1
Defender casualties
No defending units were lost.
Morale impact
100 before · 100 after
Morale held at its current level.











